Finally I have to say that at the moment leaders offer you a little bit of variance only at the very start of the game, middle and ending phases of the game are more or less the same whichever leader you get to play: huge empires, fought at least two or more wars, fairly high in all compartments (science, culture, etc). Teddy building a city in a tile between two of my cities, ending up with a oblong, space crippled city or Hojo declaring war just to move through my territory). Something I was worried about, because so many people pointed that out, was bad AI, but I have to say that in my 2 games AI was quite good, just a bit too aggressive, in everything (e.g. To get you the idea, totally forget about Civilization V Arrigo Dandolo play style, it's just impossible with the current state of the game. Again for the same reason it's just easier to colonize to get certain resources rather than initiate trading with other empires or trying to acquire influence over state-cities. For the same reason (too many cities) religious victory condition is a mess, you will see 3~4 priests per city battling (yeah… that is lame) for religious supremacy which is beyond annoying. So, in detail, the mechanics of this new Civilization game are very good, overall positively evolved from Civilization V, but since the game forces you to rush on city building you get two bad side effects: Capturing cities feels like a joke, for example you may end up capturing 10 to 15 cities in just a few turns with no real side effect on your empire. On the other hand the new graphic style and the lack of “penalties” for large empires (the game actually forces you to rush creating new cities in your empire, will write about it later) dragged things a bit down for me. I also welcomed the new religious victory condition (even if it's kinda flawed, will write about it later). I liked a lot the addition of districts, cards and differentiation of social and science advancement trees. I liked a lot the addition of A good Civilization game, evolved from Civilization V, with great mechanics on a bad implementation. A good Civilization game, evolved from Civilization V, with great mechanics on a bad implementation.
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